Proposal for Gamifying the ISO 29110 Standard: An Interactive Approach to Enhancing Project Management

In this study, we explore the potential proposal for creating a game based on the ISO/IEC 29110 standard to promote interactive and effective project management. The main focus lies in designing an educational gaming experience that encompasses key elements of the standard and provides realistic sce...

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Bibliographic Details
Published in2023 12th International Conference On Software Process Improvement (CIMPS) pp. 18 - 27
Main Authors Belmonte, Isaul Ibarra, Terron, Victor, Saucedo, Ana Paola Rebolloso
Format Conference Proceeding
LanguageEnglish
Spanish
Published IEEE 18.10.2023
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DOI10.1109/CIMPS61323.2023.10528841

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Summary:In this study, we explore the potential proposal for creating a game based on the ISO/IEC 29110 standard to promote interactive and effective project management. The main focus lies in designing an educational gaming experience that encompasses key elements of the standard and provides realistic scenarios to tackle common challenges in project management. By incorporating gamification elements such as rewards, levels, and feedback, the game becomes engaging and motivating for players, thus fostering the acquisition of knowledge and skills. Additionally, essential aspects such as planning educational content, evaluating player performance, and considering periodic updates to maintain relevance are addressed. By employing this comprehensive approach, we can harness the power of gaming and technology to facilitate interactive learning and enhance competency in project management, offering a unique and valuable experience to users.
DOI:10.1109/CIMPS61323.2023.10528841