Implementing flipped classroom and gamification teaching methods into computer networks subject, by using cisco networking academy
Modern students are not motivated to study lessons with Traditional teaching methods. Computers, smartphones, tablets and other smart devices disturb their attention. Smart devices that disturb attention of students in Traditional teaching methods can be used as auxiliary tools of modern teaching me...
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Published in | 2015 Twelve International Conference on Electronics Computer and Computation (ICECCO) pp. 1 - 4 |
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Main Authors | , |
Format | Conference Proceeding |
Language | English |
Published |
IEEE
01.09.2015
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Subjects | |
Online Access | Get full text |
DOI | 10.1109/ICECCO.2015.7416890 |
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Summary: | Modern students are not motivated to study lessons with Traditional teaching methods. Computers, smartphones, tablets and other smart devices disturb their attention. Smart devices that disturb attention of students in Traditional teaching methods can be used as auxiliary tools of modern teaching methods. In this paper, we review two most popular modern teaching methods: Flipped Classroom and Gamification. Describe how we implement them in Computer Networks subject by using Cisco Networking Academy tools set. |
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DOI: | 10.1109/ICECCO.2015.7416890 |