A game-based learning software model

By introducing various modes of learning, technology, and specifically educational technology, has drastically changed the knowledge acquisition process. One promising mode is game-based learning (GBL). GBL provides rich and meaningful contexts that effectively supports different forms of learning,...

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Bibliographic Details
Published in2015 11th International Conference on Innovations in Information Technology (IIT) pp. 350 - 355
Main Authors Al Mazrouei, Shamsa Abdulla, Al Derei, Nafla Saeed, Belkhouche, Boumediene
Format Conference Proceeding
LanguageEnglish
Published IEEE 01.11.2015
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Summary:By introducing various modes of learning, technology, and specifically educational technology, has drastically changed the knowledge acquisition process. One promising mode is game-based learning (GBL). GBL provides rich and meaningful contexts that effectively supports different forms of learning, which require novel software models. Yet, despite the extensive research on GBL development, proposed models are highly conceptual and do not lend themselves to implementation. Thus, we elaborate a software model of game-based learning by developing several design perspectives to facilitate direct implementation.
ISBN:9781467385091
1467385093
DOI:10.1109/INNOVATIONS.2015.7381566