Design and implementation of virtual training system for communication countermeasure receiver based on Pico Neo 2
In order to improve the efficiency and quality of the teaching and training of certain communication countermeasures equipment, there are many outstanding problems between equipment teaching, less equipment in the training process, more training and expensive equipment cost, device precision and act...
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Published in | 2022 IEEE 10th Joint International Information Technology and Artificial Intelligence Conference (ITAIC) Vol. 10; pp. 1233 - 1237 |
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Main Authors | , , |
Format | Conference Proceeding |
Language | English |
Published |
IEEE
17.06.2022
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Subjects | |
Online Access | Get full text |
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Summary: | In order to improve the efficiency and quality of the teaching and training of certain communication countermeasures equipment, there are many outstanding problems between equipment teaching, less equipment in the training process, more training and expensive equipment cost, device precision and actual combat training, using the Unity 3D development engine, combined with key technologies such as 3D modeling, human-computer interaction and large-scale scene roaming, and finally based on Pico Neo 2, developed a set of a certain type of resistance equipment receiver virtual training system. After verification, the system has good human-computer interaction, strong sense of realism and operational immersion, has certain military and economic benefits, and has broad prospects for promotion and application. |
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ISSN: | 2693-2865 |
DOI: | 10.1109/ITAIC54216.2022.9836783 |