Cross-dimensional gestural interaction techniques for hybrid immersive environments
We present a set of cross-dimensional interaction techniques for a hybrid user interface that integrates existing 2D and 3D visualization and interaction devices. Our approach is built around one-and two-handed gestures that support the seamless transition of data between co-located 2D and 3D contex...
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Published in | IEEE Proceedings. VR 2005. Virtual Reality, 2005 pp. 209 - 216 |
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Main Authors | , , |
Format | Conference Proceeding |
Language | English |
Published |
IEEE
2005
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Subjects | |
Online Access | Get full text |
ISBN | 0780389298 9780780389298 |
ISSN | 1087-8270 |
DOI | 10.1109/VR.2005.1492776 |
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Summary: | We present a set of cross-dimensional interaction techniques for a hybrid user interface that integrates existing 2D and 3D visualization and interaction devices. Our approach is built around one-and two-handed gestures that support the seamless transition of data between co-located 2D and 3D contexts. Our testbed environment combines a 2D multi-user, multi-touch, projection surface with 3D head-tracked, see-through, head-worn displays and 3D tracked gloves to form a multi-display augmented reality. We address some of the ways in which we can interact with private data in a collaborative, heterogeneous workspace. We also report on a pilot usability study to evaluate the effectiveness and ease of use of the cross-dimensional interactions. |
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ISBN: | 0780389298 9780780389298 |
ISSN: | 1087-8270 |
DOI: | 10.1109/VR.2005.1492776 |