3D Interaction assistance through context-awareness

This work focuses on enabling 3D interaction assistance by adding adaptivity depending on the tasks, objectives, and the general interaction context. We model the context using Conceptual Graphs (CG) based on an ontology. Including CG in our scene manager (Virtools) allows us to add semantic informa...

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Published in2012 IEEE Virtual Reality Workshops (VRW) pp. 103 - 104
Main Authors Dennemont, Y., Bouyer, G., Otmane, S., Mallem, M.
Format Conference Proceeding
LanguageEnglish
Published IEEE 01.03.2012
Subjects
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ISBN9781467312479
1467312479
ISSN1087-8270
DOI10.1109/VR.2012.6180903

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Abstract This work focuses on enabling 3D interaction assistance by adding adaptivity depending on the tasks, objectives, and the general interaction context. We model the context using Conceptual Graphs (CG) based on an ontology. Including CG in our scene manager (Virtools) allows us to add semantic information and to describe the available tools. We handle rules leading to adaptation with a logic programming layer (Prolog+CG) included in the Amine platform. This project is a step towards Intelligent Virtual Environments, which proposes a hybrid solution by adding a separate semantic reasoning to classic environments. The first case study automatically manages few modalities depending on the distance to objects, user movement, available tools and modality risks.
AbstractList This work focuses on enabling 3D interaction assistance by adding adaptivity depending on the tasks, objectives, and the general interaction context. We model the context using Conceptual Graphs (CG) based on an ontology. Including CG in our scene manager (Virtools) allows us to add semantic information and to describe the available tools. We handle rules leading to adaptation with a logic programming layer (Prolog+CG) included in the Amine platform. This project is a step towards Intelligent Virtual Environments, which proposes a hybrid solution by adding a separate semantic reasoning to classic environments. The first case study automatically manages few modalities depending on the distance to objects, user movement, available tools and modality risks.
Author Dennemont, Y.
Bouyer, G.
Mallem, M.
Otmane, S.
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  email: malik.mallem@ibisc.univ-evry.fr
  organization: IBISC Lab., Evry Univ., Evry, France
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Snippet This work focuses on enabling 3D interaction assistance by adding adaptivity depending on the tasks, objectives, and the general interaction context. We model...
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StartPage 103
SubjectTerms [I.3.7]: Computer Graphics - Virtual reality
Cognition
Context
Engines
I.2.4 [Computing Methodologies]: Knowledge Representation Formalism and Methods
I.3.6 [Methodology and Techniques Subjects]: Interaction Techniques
Semantics
Three dimensional displays
Usability
Visualization
Title 3D Interaction assistance through context-awareness
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