A Branch-and-Cut Algorithm for Solving the Team Orienteering Problem
This paper describes a branch-and-cut algorithm to solve the Team Orienteering Problem (TOP). TOP is a variant of the Vehicle Routing Problem (VRP) in which the aim is to maximize the total amount of collected profits from visiting customers while not exceeding the predefined travel time limit of ea...
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Published in | Integration of AI and OR Techniques in Constraint Programming for Combinatorial Optimization Problems pp. 332 - 339 |
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Main Authors | , , |
Format | Book Chapter |
Language | English |
Published |
Berlin, Heidelberg
Springer Berlin Heidelberg
2013
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Series | Lecture Notes in Computer Science |
Subjects | |
Online Access | Get full text |
ISBN | 3642381707 9783642381706 |
ISSN | 0302-9743 1611-3349 |
DOI | 10.1007/978-3-642-38171-3_23 |
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Summary: | This paper describes a branch-and-cut algorithm to solve the Team Orienteering Problem (TOP). TOP is a variant of the Vehicle Routing Problem (VRP) in which the aim is to maximize the total amount of collected profits from visiting customers while not exceeding the predefined travel time limit of each vehicle. In contrast to the exact solving methods in the literature, our algorithm is based on a linear formulation with a polynomial number of binary variables. The algorithm features a new set of useful dominance properties and valid inequalities. The set includes symmetric breaking inequalities, boundaries on profits, generalized subtour eliminations and clique cuts from graphs of incompatibilities. Experiments conducted on the standard benchmark for TOP clearly show that our branch-and-cut is competitive with the other methods in the literature and allows us to close 29 open instances. |
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Bibliography: | This work is partially supported by the Regional Council of Picardie and the European Regional Development Fund (ERDF), under PRIMA project. |
ISBN: | 3642381707 9783642381706 |
ISSN: | 0302-9743 1611-3349 |
DOI: | 10.1007/978-3-642-38171-3_23 |