Mobile Device Applications for Head Start Experience in Music

This research intends to develop music games as mobile device applications on android system for head start experience in music. The study of design content includes the perception, knowledge formation, musical knowledge and ability, and children’s play and learning motivation. 8 mobile device appli...

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Published inInteractivity, Game Creation, Design, Learning, and Innovation pp. 189 - 196
Main Authors Chung, Szu-Ming, Wu, Chun-Tsai
Format Book Chapter
LanguageEnglish
Published Cham Springer International Publishing 2017
SeriesLecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering
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Abstract This research intends to develop music games as mobile device applications on android system for head start experience in music. The study of design content includes the perception, knowledge formation, musical knowledge and ability, and children’s play and learning motivation. 8 mobile device applications across two levels have been created and 4 of the first game level are tested by 21 preoperational children. In the latter part of this qualitative research, researchers collect data from participants’ observation, video recording, and tablet input data records. The credibility and validation study consisted of two steps: analyzing and comparing 3 dimensions of attitude, interaction, and problem solving of collected data.
AbstractList This research intends to develop music games as mobile device applications on android system for head start experience in music. The study of design content includes the perception, knowledge formation, musical knowledge and ability, and children’s play and learning motivation. 8 mobile device applications across two levels have been created and 4 of the first game level are tested by 21 preoperational children. In the latter part of this qualitative research, researchers collect data from participants’ observation, video recording, and tablet input data records. The credibility and validation study consisted of two steps: analyzing and comparing 3 dimensions of attitude, interaction, and problem solving of collected data.
Author Wu, Chun-Tsai
Chung, Szu-Ming
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  organization: Department of Digital Content Design, Ling Tung University, Taichung 408, Taiwan, ROC
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DOI 10.1007/978-3-319-55834-9_22
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PublicationSubtitle 5th International Conference, ArtsIT 2016, and First International Conference, DLI 2016, Esbjerg, Denmark, May 2–3, 2016, Proceedings
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Snippet This research intends to develop music games as mobile device applications on android system for head start experience in music. The study of design content...
SourceID springer
SourceType Publisher
StartPage 189
SubjectTerms Multi-touch applications
Musical game
Qualitative research
Title Mobile Device Applications for Head Start Experience in Music
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