Mobile Device Applications for Head Start Experience in Music
This research intends to develop music games as mobile device applications on android system for head start experience in music. The study of design content includes the perception, knowledge formation, musical knowledge and ability, and children’s play and learning motivation. 8 mobile device appli...
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Published in | Interactivity, Game Creation, Design, Learning, and Innovation pp. 189 - 196 |
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Main Authors | , |
Format | Book Chapter |
Language | English |
Published |
Cham
Springer International Publishing
2017
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Series | Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering |
Subjects | |
Online Access | Get full text |
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Summary: | This research intends to develop music games as mobile device applications on android system for head start experience in music. The study of design content includes the perception, knowledge formation, musical knowledge and ability, and children’s play and learning motivation. 8 mobile device applications across two levels have been created and 4 of the first game level are tested by 21 preoperational children. In the latter part of this qualitative research, researchers collect data from participants’ observation, video recording, and tablet input data records. The credibility and validation study consisted of two steps: analyzing and comparing 3 dimensions of attitude, interaction, and problem solving of collected data. |
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ISBN: | 9783319558332 3319558331 |
ISSN: | 1867-8211 1867-822X |
DOI: | 10.1007/978-3-319-55834-9_22 |