The Privilege of Play: A History of Hobby Games, Race, and Geek Culture

The Privilege of Play: A History of Hobby Cames, Race, and Geek Culture Aaron Trammell New York: New York University Press, 2023. Individuals outside the typical gamer stereotype-women, ethnic and racial minorities, and other groups-became harder to see as adult purveyors of games, encouraging the u...

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Bibliographic Details
Published inAmerican Journal of Play Vol. 15; no. 3; pp. 363 - 365
Main Author Dashiell, Steven
Format Journal Article Book Review
LanguageEnglish
Published Rochester The Strong 22.09.2023
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Summary:The Privilege of Play: A History of Hobby Cames, Race, and Geek Culture Aaron Trammell New York: New York University Press, 2023. Individuals outside the typical gamer stereotype-women, ethnic and racial minorities, and other groups-became harder to see as adult purveyors of games, encouraging the use of terms like girl gamers, Black gamers, and gaymers to synthesize these other populations within the social category of gamer. There are resources, skills, and abilities that are prized in any social network, and spaces of leisure and play are not immune. [...]the possession of certain knowledges, cultural artifacts, and demeanors work to benefit individuals who are a part of a gaming subculture.
ISSN:1938-0399
1938-0402