Design Principles of Next-Generation Digital Gaming for Education

Discusses the rapid growth of digital games, describes research at MIT that is exploring the potential of digital games for supporting learning, and offers hypotheses about the design of next-generation educational video and computer games. Highlights include simulations and games; and design princi...

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Bibliographic Details
Published inEducational technology Vol. 43; no. 5; p. 17
Main Authors Squire, Kurt, Jenkins, Henry, Holland, Walter, Miller, Heather, O'Driscoll, Alice, Tan, Katie Philip, Todd, Katie
Format Journal Article
LanguageEnglish
Published 01.09.2003
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Summary:Discusses the rapid growth of digital games, describes research at MIT that is exploring the potential of digital games for supporting learning, and offers hypotheses about the design of next-generation educational video and computer games. Highlights include simulations and games; and design principles, including context and using information to solve complex problems. (LRW)
ISSN:0013-1962