Visual Appearance of Matte Surfaces

All visual sensors, biological and artificial, are finite in resolution by necessity. As a result, the effective reflectance of surfaces in a scene varies with magnification. A reflectance model for matte surfaces is described that incorporates the effect of macroscopic surface undulations on image...

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Bibliographic Details
Published inScience (American Association for the Advancement of Science) Vol. 267; no. 5201; pp. 1153 - 1156
Main Authors Nayar, Shree K., Oren, Michael
Format Journal Article
LanguageEnglish
Published Washington, DC American Society for the Advancement of Science 24.02.1995
American Association for the Advancement of Science
The American Association for the Advancement of Science
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Summary:All visual sensors, biological and artificial, are finite in resolution by necessity. As a result, the effective reflectance of surfaces in a scene varies with magnification. A reflectance model for matte surfaces is described that incorporates the effect of macroscopic surface undulations on image brightness. The model takes into account complex physical phenomena such as masking, shadowing, and interreflections between points on the surface, and it predicts the appearance of a wide range of natural surfaces. The implications of these results for human vision, machine vision, and computer graphics are demonstrated with both real and rendered images of three-dimensional objects. In particular, objects with extremely rough surfaces produce silhouette images devoid of shading, precluding visual perception of the object's shape.
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ISSN:0036-8075
1095-9203
DOI:10.1126/science.7855592