Dynamic action in virtual environments: Constraints on the accessibility of action knowledge in children and adults

In a series of three experiments, we probed the accessibility of action knowledge in different versions of a virtual environment (VE) with 7-year-old children and adults. Using a PHANToM TM haptic interface, participants performed a virtual throwing task in which they tried to propel a ball from a t...

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Published inQuarterly journal of experimental psychology (2006) Vol. 62; no. 2; pp. 335 - 351
Main Authors Daum, Moritz M., Krist, Horst
Format Journal Article
LanguageEnglish
Published London, England Psychology Press 01.02.2009
SAGE Publications
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Summary:In a series of three experiments, we probed the accessibility of action knowledge in different versions of a virtual environment (VE) with 7-year-old children and adults. Using a PHANToM TM haptic interface, participants performed a virtual throwing task in which they tried to propel a ball from a table to hit a target on the ground. In Experiments 1 and 2, the virtual scene was presented on a computer monitor, and, in Experiment 3, it was projected by using a video projector so that the vertical and horizontal dimensions and the spatial location of the VE corresponded to the real-world dimensions. Results indicate that action knowledge is accessible even in a nonimmersive VE, but also suggest that the need to recalibrate perceptual-motor mappings constrains the accessibility of this kind of intuitive knowledge.
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ISSN:1747-0218
1747-0226
DOI:10.1080/17470210801954868