The framing of games and the psychology of play
Psychological game theory can provide rational-choice-based framing effects; frames influence beliefs, beliefs influence motivations. We explain this theoretically and explore empirical relevance experimentally. In a 2 × 2 design of one-shot public good games we show that frames affect subjectʼs fir...
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Published in | Games and economic behavior Vol. 73; no. 2; pp. 459 - 478 |
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Main Authors | , , |
Format | Journal Article |
Language | English |
Published |
Duluth
Elsevier Inc
01.11.2011
Academic Press |
Subjects | |
Online Access | Get full text |
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Summary: | Psychological game theory can provide rational-choice-based framing effects; frames influence beliefs, beliefs influence motivations. We explain this theoretically and explore empirical relevance experimentally. In a
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design of one-shot public good games we show that frames affect subjectʼs first- and second-order beliefs and contributions. From a psychological game-theoretic framework we derive two mutually compatible hypotheses about guilt aversion and reciprocity under which contributions are related to second- and first-order beliefs, respectively. Our results are consistent with either.
► Psychological game theory can explain framing effects in public goods experiments. ► We develop models of guilt aversion and reciprocity. ► Frames might influence beliefs, beliefs influence motivations and contributions. ► We ran one-shot public good experiments with four framing treatments. ► The results support the predictions. |
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Bibliography: | ObjectType-Article-2 SourceType-Scholarly Journals-1 ObjectType-Feature-1 content type line 23 |
ISSN: | 0899-8256 1090-2473 |
DOI: | 10.1016/j.geb.2011.02.003 |