The framing of games and the psychology of play

Psychological game theory can provide rational-choice-based framing effects; frames influence beliefs, beliefs influence motivations. We explain this theoretically and explore empirical relevance experimentally. In a 2 × 2 design of one-shot public good games we show that frames affect subjectʼs fir...

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Bibliographic Details
Published inGames and economic behavior Vol. 73; no. 2; pp. 459 - 478
Main Authors Dufwenberg, Martin, Gächter, Simon, Hennig-Schmidt, Heike
Format Journal Article
LanguageEnglish
Published Duluth Elsevier Inc 01.11.2011
Academic Press
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Summary:Psychological game theory can provide rational-choice-based framing effects; frames influence beliefs, beliefs influence motivations. We explain this theoretically and explore empirical relevance experimentally. In a 2 × 2 design of one-shot public good games we show that frames affect subjectʼs first- and second-order beliefs and contributions. From a psychological game-theoretic framework we derive two mutually compatible hypotheses about guilt aversion and reciprocity under which contributions are related to second- and first-order beliefs, respectively. Our results are consistent with either. ► Psychological game theory can explain framing effects in public goods experiments. ► We develop models of guilt aversion and reciprocity. ► Frames might influence beliefs, beliefs influence motivations and contributions. ► We ran one-shot public good experiments with four framing treatments. ► The results support the predictions.
Bibliography:ObjectType-Article-2
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ISSN:0899-8256
1090-2473
DOI:10.1016/j.geb.2011.02.003