Graphical interface for motion editing using procedure visualization
In this paper, we introduce an interface for motion editing that visualizes editing procedures. For intuitive understanding and construction of motion editing procedures, our system represents an editing element that produces modified motion from a given input motion as a graphical node, and enables...
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Published in | Science China. Information sciences Vol. 54; no. 6; pp. 1227 - 1237 |
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Main Authors | , |
Format | Journal Article |
Language | English |
Published |
Heidelberg
SP Science China Press
01.06.2011
Springer Nature B.V |
Subjects | |
Online Access | Get full text |
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Summary: | In this paper, we introduce an interface for motion editing that visualizes editing procedures. For intuitive understanding and construction of motion editing procedures, our system represents an editing element that produces modified motion from a given input motion as a graphical node, and enables user to construct a whole motion editing procedure by connecting the nodes with a few mouse interactions. The system provides both the 3D transform manipulator and the time-line slider for intuitive controlling of the parameters of each node. The user evaluation results show that our system is easy and intuitive to be used by users for editing of motion sequences. |
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Bibliography: | In this paper, we introduce an interface for motion editing that visualizes editing procedures. For intuitive understanding and construction of motion editing procedures, our system represents an editing element that produces modified motion from a given input motion as a graphical node, and enables user to construct a whole motion editing procedure by connecting the nodes with a few mouse interactions. The system provides both the 3D transform manipulator and the time-line slider for intuitive controlling of the parameters of each node. The user evaluation results show that our system is easy and intuitive to be used by users for editing of motion sequences. motion editing, procedural visualization, graphical development environment, animation system,character animation 11-5847/TP KWON Ji-Yong & LEE In-Kwon Department of Computer Science, Yonsei University, Korea ObjectType-Article-2 SourceType-Scholarly Journals-1 ObjectType-Feature-1 content type line 23 |
ISSN: | 1674-733X 1869-1919 |
DOI: | 10.1007/s11432-011-4238-3 |