Graphical interface for motion editing using procedure visualization

In this paper, we introduce an interface for motion editing that visualizes editing procedures. For intuitive understanding and construction of motion editing procedures, our system represents an editing element that produces modified motion from a given input motion as a graphical node, and enables...

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Bibliographic Details
Published inScience China. Information sciences Vol. 54; no. 6; pp. 1227 - 1237
Main Authors Kwon, Ji-Yong, Lee, In-Kwon
Format Journal Article
LanguageEnglish
Published Heidelberg SP Science China Press 01.06.2011
Springer Nature B.V
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Summary:In this paper, we introduce an interface for motion editing that visualizes editing procedures. For intuitive understanding and construction of motion editing procedures, our system represents an editing element that produces modified motion from a given input motion as a graphical node, and enables user to construct a whole motion editing procedure by connecting the nodes with a few mouse interactions. The system provides both the 3D transform manipulator and the time-line slider for intuitive controlling of the parameters of each node. The user evaluation results show that our system is easy and intuitive to be used by users for editing of motion sequences.
Bibliography:In this paper, we introduce an interface for motion editing that visualizes editing procedures. For intuitive understanding and construction of motion editing procedures, our system represents an editing element that produces modified motion from a given input motion as a graphical node, and enables user to construct a whole motion editing procedure by connecting the nodes with a few mouse interactions. The system provides both the 3D transform manipulator and the time-line slider for intuitive controlling of the parameters of each node. The user evaluation results show that our system is easy and intuitive to be used by users for editing of motion sequences.
motion editing, procedural visualization, graphical development environment, animation system,character animation
11-5847/TP
KWON Ji-Yong & LEE In-Kwon Department of Computer Science, Yonsei University, Korea
ObjectType-Article-2
SourceType-Scholarly Journals-1
ObjectType-Feature-1
content type line 23
ISSN:1674-733X
1869-1919
DOI:10.1007/s11432-011-4238-3