The myth of the Folk Theorem
The Folk Theorem for repeated games suggests that finding Nash equilibria in repeated games should be easier than in one-shot games. In contrast, we show that the problem of finding any Nash equilibrium for a three-player infinitely-repeated game is as hard as it is in two-player one-shot games. Mor...
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Published in | Games and economic behavior Vol. 70; no. 1; pp. 34 - 43 |
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Main Authors | , , , , , |
Format | Journal Article |
Language | English |
Published |
Duluth
Elsevier Inc
01.09.2010
Elsevier Academic Press |
Series | Games and Economic Behavior |
Subjects | |
Online Access | Get full text |
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Summary: | The Folk Theorem for repeated games suggests that finding Nash equilibria in repeated games should be easier than in one-shot games. In contrast, we show that the problem of finding any Nash equilibrium for a three-player infinitely-repeated game is as hard as it is in two-player one-shot games. More specifically, for any two-player game, we give a simple construction of a three-player game whose Nash equilibria (even under repetition) correspond to those of the one-shot two-player game. Combined with recent computational hardness results for one-shot two-player normal-form games (
Daskalakis et al., 2006; Chen et al., 2006; Chen et al., 2007), this gives our main result: the problem of finding an (epsilon) Nash equilibrium in a given
n
×
n
×
n
game (even when all payoffs are in
{
−
1
,
0
,
1
}
) is PPAD-hard (under randomized reductions). |
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Bibliography: | ObjectType-Article-2 SourceType-Scholarly Journals-1 ObjectType-Feature-1 content type line 23 |
ISSN: | 0899-8256 1090-2473 |
DOI: | 10.1016/j.geb.2009.04.016 |