The myth of the Folk Theorem

The Folk Theorem for repeated games suggests that finding Nash equilibria in repeated games should be easier than in one-shot games. In contrast, we show that the problem of finding any Nash equilibrium for a three-player infinitely-repeated game is as hard as it is in two-player one-shot games. Mor...

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Published inGames and economic behavior Vol. 70; no. 1; pp. 34 - 43
Main Authors Borgs, Christian, Chayes, Jennifer, Immorlica, Nicole, Kalai, Adam Tauman, Mirrokni, Vahab, Papadimitriou, Christos
Format Journal Article
LanguageEnglish
Published Duluth Elsevier Inc 01.09.2010
Elsevier
Academic Press
SeriesGames and Economic Behavior
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Summary:The Folk Theorem for repeated games suggests that finding Nash equilibria in repeated games should be easier than in one-shot games. In contrast, we show that the problem of finding any Nash equilibrium for a three-player infinitely-repeated game is as hard as it is in two-player one-shot games. More specifically, for any two-player game, we give a simple construction of a three-player game whose Nash equilibria (even under repetition) correspond to those of the one-shot two-player game. Combined with recent computational hardness results for one-shot two-player normal-form games ( Daskalakis et al., 2006; Chen et al., 2006; Chen et al., 2007), this gives our main result: the problem of finding an (epsilon) Nash equilibrium in a given n × n × n game (even when all payoffs are in { − 1 , 0 , 1 } ) is PPAD-hard (under randomized reductions).
Bibliography:ObjectType-Article-2
SourceType-Scholarly Journals-1
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content type line 23
ISSN:0899-8256
1090-2473
DOI:10.1016/j.geb.2009.04.016