Blossom-Quad: A non-uniform quadrilateral mesh generator using a minimum-cost perfect-matching algorithm
SUMMARY A new indirect way of producing all‐quad meshes is presented. The method takes advantage of a well‐known algorithm of the graph theory, namely the Blossom algorithm, that computes the minimum‐cost perfect matching in a graph in polynomial time. The new Blossom‐Quad algorithm is compared with...
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Published in | International journal for numerical methods in engineering Vol. 89; no. 9; pp. 1102 - 1119 |
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Main Authors | , , , , , |
Format | Journal Article Web Resource |
Language | English |
Published |
Chichester, UK
John Wiley & Sons, Ltd
02.03.2012
Wiley |
Subjects | |
Online Access | Get full text |
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Summary: | SUMMARY
A new indirect way of producing all‐quad meshes is presented. The method takes advantage of a well‐known algorithm of the graph theory, namely the Blossom algorithm, that computes the minimum‐cost perfect matching in a graph in polynomial time. The new Blossom‐Quad algorithm is compared with standard indirect procedures. Meshes produced by the new approach are better both in terms of element shape and in terms of size field efficiency. Copyright © 2012 John Wiley & Sons, Ltd. |
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Bibliography: | ArticleID:NME3279 ark:/67375/WNG-F3LHX478-S istex:93ACBB92919A6402D2FB12D503C7BF5563334868 scopus-id:2-s2.0-84857138334 |
ISSN: | 0029-5981 1097-0207 1097-0207 |
DOI: | 10.1002/nme.3279 |