Competitive Debate: A Successful Inter-team Gamification Experience in the Human Resources Subject
Students demand more active and participating teaching innovation methods, and activities such as presentations are not enough to satisfy those demands. In this research, competitive debate is used as inter-team gamification with third year students from a Business School studying the Human Resource...
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Published in | Frontiers in psychology Vol. 12; p. 708677 |
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Main Authors | , , |
Format | Journal Article |
Language | English |
Published |
Switzerland
Frontiers Media S.A
10.12.2021
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Subjects | |
Online Access | Get full text |
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Summary: | Students demand more active and participating teaching innovation methods, and activities such as presentations are not enough to satisfy those demands. In this research, competitive debate is used as inter-team gamification with third year students from a Business School studying the Human Resources Management subject. Out of this experience, qualitative and quantitative data are obtained. Results reinforce the continuation of classroom competitive debate due to the evidence of its motivational, learning, and communication skills improvement, and knowledge acquisition effects. The possibility of application with actual professionals is seriously considered. |
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Bibliography: | ObjectType-Article-1 SourceType-Scholarly Journals-1 ObjectType-Feature-2 content type line 23 This article was submitted to Organizational Psychology, a section of the journal Frontiers in Psychology Reviewed by: Carmen Rodríguez Jiménez, University of Granada, Spain; Elvira G. Rincon-Flores, Monterrey Institute of Technology and Higher Education, Mexico Edited by: Benito Yáñez-Araque, University of Castilla-La Mancha, Spain |
ISSN: | 1664-1078 1664-1078 |
DOI: | 10.3389/fpsyg.2021.708677 |