Competitive Debate: A Successful Inter-team Gamification Experience in the Human Resources Subject

Students demand more active and participating teaching innovation methods, and activities such as presentations are not enough to satisfy those demands. In this research, competitive debate is used as inter-team gamification with third year students from a Business School studying the Human Resource...

Full description

Saved in:
Bibliographic Details
Published inFrontiers in psychology Vol. 12; p. 708677
Main Authors Sánchez Prieto, Guillermo A, Martín Rodrigo, María José, Rua Vieites, Antonio
Format Journal Article
LanguageEnglish
Published Switzerland Frontiers Media S.A 10.12.2021
Subjects
Online AccessGet full text

Cover

Loading…
More Information
Summary:Students demand more active and participating teaching innovation methods, and activities such as presentations are not enough to satisfy those demands. In this research, competitive debate is used as inter-team gamification with third year students from a Business School studying the Human Resources Management subject. Out of this experience, qualitative and quantitative data are obtained. Results reinforce the continuation of classroom competitive debate due to the evidence of its motivational, learning, and communication skills improvement, and knowledge acquisition effects. The possibility of application with actual professionals is seriously considered.
Bibliography:ObjectType-Article-1
SourceType-Scholarly Journals-1
ObjectType-Feature-2
content type line 23
This article was submitted to Organizational Psychology, a section of the journal Frontiers in Psychology
Reviewed by: Carmen Rodríguez Jiménez, University of Granada, Spain; Elvira G. Rincon-Flores, Monterrey Institute of Technology and Higher Education, Mexico
Edited by: Benito Yáñez-Araque, University of Castilla-La Mancha, Spain
ISSN:1664-1078
1664-1078
DOI:10.3389/fpsyg.2021.708677