Security issues in online games
The traditional target of computer game security is mainly copy protection. The emergence of online games fundamentally changes the security requirements for computer games. Although computer game development often utilizes cutting edge technology in computer graphics, artificial intelligence, human...
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Published in | Electronic library Vol. 20; no. 2; pp. 125 - 133 |
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Main Authors | , |
Format | Journal Article |
Language | English |
Published |
Bradford
MCB UP Ltd
01.01.2002
Emerald Emerald Group Publishing Limited |
Subjects | |
Online Access | Get full text |
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Summary: | The traditional target of computer game security is mainly copy protection. The emergence of online games fundamentally changes the security requirements for computer games. Although computer game development often utilizes cutting edge technology in computer graphics, artificial intelligence, human computer interaction and programming, game providers developers or operators do not pay much attention to security techniques. In this paper, we look into security failures that have happened or might happen in online games, and discuss some key security issues that have to concern online game providers. Specifically, we look into various kinds of online cheating, and introduce security techniques to deal with cheating prevention, though meanwhile other security issues are also discussed. |
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Bibliography: | ark:/67375/4W2-LL5PZF2N-9 href:02640470210424455.pdf istex:69BC43D0DE4124EB8D8D34D019F251B0395953AD original-pdf:2630200206.pdf filenameID:2630200206 Includes references ObjectType-Article-2 SourceType-Scholarly Journals-1 ObjectType-Feature-1 content type line 23 ObjectType-Article-1 ObjectType-Feature-2 |
ISSN: | 0264-0473 1758-616X |
DOI: | 10.1108/02640470210424455 |