Stochastic Depth Buffer Compression using Generalized Plane Encoding
In this paper, we derive compact representations of the depth function for a triangle undergoing motion or defocus blur. Unlike a static primitive, where the depth function is planar, the depth function is a rational function in time and the lens parameters. Furthermore, we show how these compact de...
Saved in:
Published in | Computer graphics forum Vol. 32; no. 2pt1; pp. 103 - 112 |
---|---|
Main Authors | , , |
Format | Journal Article |
Language | English |
Published |
Oxford, UK
Blackwell Publishing Ltd
01.05.2013
|
Subjects | |
Online Access | Get full text |
Cover
Loading…
Summary: | In this paper, we derive compact representations of the depth function for a triangle undergoing motion or defocus blur. Unlike a static primitive, where the depth function is planar, the depth function is a rational function in time and the lens parameters. Furthermore, we show how these compact depth functions can be used to design an efficient depth buffer compressor/decompressor, which significantly lowers total depth buffer bandwidth usage for a range of test scenes. In addition, our compressor/decompressor is simpler in the number of operations needed to execute, which makes our algorithm more amenable for hardware implementation than previous methods. |
---|---|
Bibliography: | ark:/67375/WNG-6KN163VR-0 istex:BD4B67E3EC6F4DDB27039FD7F817CA85AAB85EFB ArticleID:CGF12030 ObjectType-Article-2 SourceType-Scholarly Journals-1 ObjectType-Feature-1 content type line 23 |
ISSN: | 0167-7055 1467-8659 1467-8659 |
DOI: | 10.1111/cgf.12030 |