A glance of cultural differences in the case of interactive device art installation idMirror

The idMirror project consists of a tablet computer, specially equipped with a small mirror and a newly developed android app. The Android application uses face recognition to detect the location of the user’s face in relation to the device and based on this renders a computer graphic at the location...

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Published inAI & SOCIETY Vol. 33; no. 4; pp. 573 - 582
Main Authors Jazbec, Maša, Arden, Floris Erich, Iwata, Hiroo
Format Journal Article
LanguageEnglish
Published London Springer Science and Business Media LLC 01.11.2018
Springer London
Springer
Springer Nature B.V
Subjects
Online AccessGet full text
ISSN0951-5666
1435-5655
DOI10.1007/s00146-017-0737-0

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Abstract The idMirror project consists of a tablet computer, specially equipped with a small mirror and a newly developed android app. The Android application uses face recognition to detect the location of the user’s face in relation to the device and based on this renders a computer graphic at the location of his or her reflection. The goal of the idMirror project setting as a research tool was to make an exploratory study on cultural differences at exhibition venues. For this study, we have analyzed 150 participants’ face images aged between 18 and 75; among them, 50 (25 females and 25 males) participants’ face images collected in Europe, 50 (25 females and 25 males) participants’ face images collected in the USA, and 50 (25 females and 25 males) participants’ face images collected in Japan. We found global exhibitions a good research platform for random sampling of the subjects. For the study, we examined the first 50 (25 female and 25 male) participants at each exhibition and we found some significant differences. Through the explanatory study in the form of an art installation, we wanted to learn if the facial expression upon one’s own self-observation is a function of gender and place of exhibition setting origin.
AbstractList The idMirror project consists of a tablet computer, specially equipped with a small mirror and a newly developed android app. The Android application uses face recognition to detect the location of the user's face in relation to the device and based on this renders a computer graphic at the location of his or her reflection. The goal of the idMirror project setting as a research tool was to make an exploratory study on cultural differences at exhibition venues. For this study, we have analyzed 150 participants' face images aged between 18 and 75; among them, 50 (25 females and 25 males) participants' face images collected in Europe, 50 (25 females and 25 males) participants' face images collected in the USA, and 50 (25 females and 25 males) participants' face images collected in Japan. We found global exhibitions a good research platform for random sampling of the subjects. For the study, we examined the first 50 (25 female and 25 male) participants at each exhibition and we found some significant differences. Through the explanatory study in the form of an art installation, we wanted to learn if the facial expression upon one's own self-observation is a function of gender and place of exhibition setting origin.
Audience Academic
Author Masa Jazbec
Floris Erich Arden
Hiroo Iwata
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  givenname: Hiroo
  surname: Iwata
  fullname: Iwata, Hiroo
  organization: Faculty of Systems and Information Engineering, University of Tsukuba
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Cites_doi 10.7551/mitpress/6115.001.0001
10.1080/10417949109372824
10.1111/1467-8721.01252
10.1057/9781137437204_9
10.9707/2307-0919.1014
10.1145/2851581.2891091
10.1007/BF00992959
10.5406/amerjpsyc.126.3.0261
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COPYRIGHT 2018 Springer
AI & SOCIETY is a copyright of Springer, (2017). All Rights Reserved.
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– reference: ElfenbeinHillary AngerAmbadyNaliniUniversals and Cultural Differences in Recognizing EmotionsCurrent Directions in Psychological Science200312515916410.1111/1467-8721.01252
– reference: TurkleSSecond self: computers and the human spirit2005CambridgeThe MIT Press279
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– reference: Rozin D. Wooden mirror. http://www.smoothware.com/danny/woodenmirror.html
– reference: BotlerJDGromalaDWindows and mirrors2005CambridgeThe MIT Press22
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– reference: GinsburgDPurnomoBOpenGL ES 3.0 programming guide2009BostonAddison Wesley
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– reference: MatsumotoDEkmanPAmerican-Japanese cultural differences in intensity ratings of facial expressions of emotionMotiv Emot j19891314310.1007/BF00992959
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– reference: TifentaleAManovichLBerryDDieterMSelfiecity: exploring photography and self-fashioning in social mediaPostdigital aesthetics: art, computation and design2015LondonPalgrave Macmillan10912210.1057/9781137437204_9
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SubjectTerms Analysis
Artificial Intelligence
Biometry
Computer Science
Control
Cultural differences
Engineering Economics
Exhibitions
Face recognition
Females
Installation art
Logistics
Males
Marketing
Mechatronics
Methodology of the Social Sciences
Multimedia industry
Open Forum
Organization
Pattern recognition
Performing Arts
Random sampling
Robotics
Statistical sampling
Tablet computers
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Title A glance of cultural differences in the case of interactive device art installation idMirror
URI https://cir.nii.ac.jp/crid/1870583642868972288
https://link.springer.com/article/10.1007/s00146-017-0737-0
https://www.proquest.com/docview/2133389604
Volume 33
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