Acting prosocially reduces retaliation: Effects of prosocial video games on aggressive behavior

Past research has provided abundant evidence that exposure to violent video games increases aggression and aggression‐related variables. In contrast, little is known whether and why video game exposure may also decrease aggressive behavior. In fact, two experiments revealed that playing a prosocial...

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Bibliographic Details
Published inEuropean journal of social psychology Vol. 42; no. 2; pp. 235 - 242
Main Authors Greitemeyer, Tobias, Agthe, Maria, Turner, Robin, Gschwendtner, Christina
Format Journal Article
LanguageEnglish
Published Chichester, UK John Wiley & Sons, Ltd 01.03.2012
Wiley
Wiley Subscription Services, Inc
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Summary:Past research has provided abundant evidence that exposure to violent video games increases aggression and aggression‐related variables. In contrast, little is known whether and why video game exposure may also decrease aggressive behavior. In fact, two experiments revealed that playing a prosocial (relative to a neutral) video game reduces aggressive behavior. Mediational analyses showed that differences in both aggressive cognition and aggressive affect underlie the effect of type of video game on aggressive behavior. These findings are in line with assumptions of the General Learning Model and point to the importance of the cognitive and affective routes in predicting how aggressive behavior is affected by exposure to video games. Copyright © 2011 John Wiley & Sons, Ltd.
Bibliography:istex:06A23C73F2434BE07ACD7D603D282B7385B10698
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ArticleID:EJSP1837
ObjectType-Article-1
SourceType-Scholarly Journals-1
ObjectType-Feature-2
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ObjectType-Article-2
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ISSN:0046-2772
1099-0992
DOI:10.1002/ejsp.1837