Rethinking RGB-D Salient Object Detection: Models, Data Sets, and Large-Scale Benchmarks

The use of RGB-D information for salient object detection (SOD) has been extensively explored in recent years. However, relatively few efforts have been put toward modeling SOD in real-world human activity scenes with RGB-D. In this article, we fill the gap by making the following contributions to R...

Full description

Saved in:
Bibliographic Details
Published inIEEE transaction on neural networks and learning systems Vol. 32; no. 5; pp. 2075 - 2089
Main Authors Fan, Deng-Ping, Lin, Zheng, Zhang, Zhao, Zhu, Menglong, Cheng, Ming-Ming
Format Journal Article
LanguageEnglish
Published United States IEEE 01.05.2021
The Institute of Electrical and Electronics Engineers, Inc. (IEEE)
Subjects
Online AccessGet full text

Cover

Loading…
More Information
Summary:The use of RGB-D information for salient object detection (SOD) has been extensively explored in recent years. However, relatively few efforts have been put toward modeling SOD in real-world human activity scenes with RGB-D. In this article, we fill the gap by making the following contributions to RGB-D SOD: 1) we carefully collect a new S al i ent P erson (SIP) data set that consists of ~1 K high-resolution images that cover diverse real-world scenes from various viewpoints, poses, occlusions, illuminations, and background s; 2) we conduct a large-scale (and, so far, the most comprehensive) benchmark comparing contemporary methods, which has long been missing in the field and can serve as a baseline for future research, and we systematically summarize 32 popular models and evaluate 18 parts of 32 models on seven data sets containing a total of about 97k images; and 3) we propose a simple general architecture, called deep depth-depurator network (D 3 Net). It consists of a depth depurator unit (DDU) and a three-stream feature learning module (FLM), which performs low-quality depth map filtering and cross-modal feature learning, respectively. These components form a nested structure and are elaborately designed to be learned jointly. D 3 Net exceeds the performance of any prior contenders across all five metrics under consideration, thus serving as a strong model to advance research in this field. We also demonstrate that D 3 Net can be used to efficiently extract salient object masks from real scenes, enabling effective background-changing application with a speed of 65 frames/s on a single GPU. All the saliency maps, our new SIP data set, the D 3 Net model, and the evaluation tools are publicly available at https://github.com/DengPingFan/D3NetBenchmark .
Bibliography:ObjectType-Article-1
SourceType-Scholarly Journals-1
ObjectType-Feature-2
content type line 14
content type line 23
ISSN:2162-237X
2162-2388
2162-2388
DOI:10.1109/TNNLS.2020.2996406