Can we playfully measure cognitive ability? Construct‐related validity and applicant reactions

We developed a game-based assessment (GBA) measuring cognitive ability for use in personnel selection and examined its construct-related validity. Moreover, applicant reactions toward this GBA were compared with a paper-pencil-based ability test. Both assessment tools were designed to measure verbal...

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Bibliographic Details
Published inInternational journal of selection and assessment Vol. 32; no. 1; pp. 91 - 107
Main Authors Ohlms, Marie L, Melchers, Klaus G, Kanning, Uwe P
Format Journal Article
LanguageEnglish
Published Hoboken, NJ Wiley 01.03.2024
Blackwell Publishing Ltd
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ISSN1468-2389
0965-075X
1468-2389
DOI10.1111/ijsa.12450

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Summary:We developed a game-based assessment (GBA) measuring cognitive ability for use in personnel selection and examined its construct-related validity. Moreover, applicant reactions toward this GBA were compared with a paper-pencil-based ability test. Both assessment tools were designed to measure verbal, numerical, and figural ability. N = 183 participants completed the GBA, the paper-pencil test, and questions capturing applicant reactions and personality. We found a strong positive correlation of 0.51 between the overall GBA and paper-pencil test scores, showing evidence for its construct-related validity. Applicant reactions toward the GBA were consistently worse compared with the paper-pencil test. Furthermore, males and individuals with more video game experience held more positive perceptions than females and individuals with less video game experience.
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ISSN:1468-2389
0965-075X
1468-2389
DOI:10.1111/ijsa.12450