Can we playfully measure cognitive ability? Construct‐related validity and applicant reactions
We developed a game-based assessment (GBA) measuring cognitive ability for use in personnel selection and examined its construct-related validity. Moreover, applicant reactions toward this GBA were compared with a paper-pencil-based ability test. Both assessment tools were designed to measure verbal...
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Published in | International journal of selection and assessment Vol. 32; no. 1; pp. 91 - 107 |
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Main Authors | , , |
Format | Journal Article |
Language | English |
Published |
Hoboken, NJ
Wiley
01.03.2024
Blackwell Publishing Ltd |
Subjects | |
Online Access | Get full text |
ISSN | 1468-2389 0965-075X 1468-2389 |
DOI | 10.1111/ijsa.12450 |
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Summary: | We developed a game-based assessment (GBA) measuring cognitive ability for use in personnel selection and examined its construct-related validity. Moreover, applicant reactions toward this GBA were compared with a paper-pencil-based ability test. Both assessment tools were designed to measure verbal, numerical, and figural ability. N = 183 participants completed the GBA, the paper-pencil test, and questions capturing applicant reactions and personality. We found a strong positive correlation of 0.51 between the overall GBA and paper-pencil test scores, showing evidence for its construct-related validity. Applicant reactions toward the GBA were consistently worse compared with the paper-pencil test. Furthermore, males and individuals with more video game experience held more positive perceptions than females and individuals with less video game experience. |
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Bibliography: | ObjectType-Article-1 SourceType-Scholarly Journals-1 ObjectType-Feature-2 content type line 14 |
ISSN: | 1468-2389 0965-075X 1468-2389 |
DOI: | 10.1111/ijsa.12450 |