Virtual reality in posturography

Balance dysfunctions are common, especially among elderly people. Present methods for the diagnosis and evaluation of severity of dysfunction have limited value. We present a system that makes it easy to implement different visual and mechanical perturbations for clinical investigations of balance a...

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Bibliographic Details
Published inIEEE transactions on information technology in biomedicine Vol. 10; no. 2; pp. 282 - 292
Main Authors Tossavainen, T., Toppila, E., Pyykko, I., Forsman, P.M., Juhola, M., Starck, J.
Format Journal Article
LanguageEnglish
Published United States IEEE 01.04.2006
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Summary:Balance dysfunctions are common, especially among elderly people. Present methods for the diagnosis and evaluation of severity of dysfunction have limited value. We present a system that makes it easy to implement different visual and mechanical perturbations for clinical investigations of balance and visual-vestibular interaction. The system combines virtual reality visual stimulation with force platform posturography on a moving platform. We evaluate our construction's utility in a classification task between 33 healthy controls and 77 patients with Meacuteniegravere's disease, using a series of tests with different visual and mechanical stimuli. Responses of patients and controls differ significantly in parameters computed from stabilograms. We also show that the series of tests achieves a classification accuracy slightly over 80% between controls and patients
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ISSN:1089-7771
1558-0032
DOI:10.1109/TITB.2005.859874