Validation of a computer-based colonoscopy simulator
Background The computer-based colonoscopy simulator is intended to provide a realistic colonoscopic experience and feedback to operators regarding procedure skills. Advocates hope that computer-based colonoscopy simulators will enhance the mastery of colonoscopy by trainees. Before this hypothesis c...
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Published in | Gastrointestinal endoscopy Vol. 57; no. 2; pp. 214 - 218 |
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Main Authors | , |
Format | Journal Article |
Language | English |
Published |
New York, NY
Mosby, Inc
01.02.2003
Elsevier |
Subjects | |
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Abstract | Background The computer-based colonoscopy simulator is intended to provide a realistic colonoscopic experience and feedback to operators regarding procedure skills. Advocates hope that computer-based colonoscopy simulators will enhance the mastery of colonoscopy by trainees. Before this hypothesis can be tested, the calims made for a simulator must be validated. The aims of this study were to answer the following: Does a computer-based colonoscopy simulator provide a “realistic” experience? Do computer-based colonoscopy simulators' performance parameters differentiate varying levels of experience?
Methods: Ten staff gastroenterologists, 6 gastroenterology fellows, and 6 residents each performed 2 computer-based colonoscopy simulator colonoscopies and performance parameters were recorded. Staff colonoscopists then completed a 6-item survey grading the “realism” of the simulation and procedure difficulty. Survey responses and performance scores were compared with the Wilcoxon rank-sum test.
Results: Faculty found the computer-based colonoscopy simulator experience to be realistic despite the “cases” being markedly easier than actual colonoscopy. The computer-based colonoscopy simulator distinguishes subjects according to endoscopic experience with 3 of its measured parameters (total procedure time, insertion time, time in “red-out”). No significant difference in the ability to distinguish among user types was found for the other 10 computer-based colonoscopy simulator measurements for which data were analyzable.
Conclusion: The computer-based colonoscopy simulator provides a favorable degree of virtual realism with regard to visual simulation and colonoscope mechanics, although the “cases” were regarded as considerably easier than actual colonoscopy. The computer-based colonoscopy simulator has only limited capability for distinguishing varying levels of competence at actual colonoscopy. These findings suggest that a study to determine the role of computer-based colonoscopy simulators in the curriculum of trainees is warranted. (Gastrointest Endosc 2003;57:214-8.) |
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AbstractList | Background The computer-based colonoscopy simulator is intended to provide a realistic colonoscopic experience and feedback to operators regarding procedure skills. Advocates hope that computer-based colonoscopy simulators will enhance the mastery of colonoscopy by trainees. Before this hypothesis can be tested, the calims made for a simulator must be validated. The aims of this study were to answer the following: Does a computer-based colonoscopy simulator provide a “realistic” experience? Do computer-based colonoscopy simulators' performance parameters differentiate varying levels of experience?
Methods: Ten staff gastroenterologists, 6 gastroenterology fellows, and 6 residents each performed 2 computer-based colonoscopy simulator colonoscopies and performance parameters were recorded. Staff colonoscopists then completed a 6-item survey grading the “realism” of the simulation and procedure difficulty. Survey responses and performance scores were compared with the Wilcoxon rank-sum test.
Results: Faculty found the computer-based colonoscopy simulator experience to be realistic despite the “cases” being markedly easier than actual colonoscopy. The computer-based colonoscopy simulator distinguishes subjects according to endoscopic experience with 3 of its measured parameters (total procedure time, insertion time, time in “red-out”). No significant difference in the ability to distinguish among user types was found for the other 10 computer-based colonoscopy simulator measurements for which data were analyzable.
Conclusion: The computer-based colonoscopy simulator provides a favorable degree of virtual realism with regard to visual simulation and colonoscope mechanics, although the “cases” were regarded as considerably easier than actual colonoscopy. The computer-based colonoscopy simulator has only limited capability for distinguishing varying levels of competence at actual colonoscopy. These findings suggest that a study to determine the role of computer-based colonoscopy simulators in the curriculum of trainees is warranted. (Gastrointest Endosc 2003;57:214-8.) The computer-based colonoscopy simulator is intended to provide a realistic colonoscopic experience and feedback to operators regarding procedure skills. Advocates hope that computer-based colonoscopy simulators will enhance the mastery of colonoscopy by trainees. Before this hypothesis can be tested, the claims made for a simulator must be validated. The aims of this study were to answer the following: Does a computer-based colonoscopy simulator provide a "realistic" experience? Do computer-based colonoscopy simulators' performance parameters differentiate varying levels of experience? Ten staff gastroenterologists, 6 gastroenterology fellows, and 6 residents each performed 2 computer-based colonoscopy simulator colonoscopies and performance parameters were recorded. Staff colonoscopists then completed a 6-item survey grading the "realism" of the simulation and procedure difficulty. Survey responses and performance scores were compared with the Wilcoxon rank-sum test. Faculty found the computer-based colonoscopy simulator experience to be realistic despite the "cases" being markedly easier than actual colonoscopy. The computer-based colonoscopy simulator distinguishes subjects according to endoscopic experience with 3 of its measured parameters (total procedure time, insertion time, time in "red-out"). No significant difference in the ability to distinguish among user types was found for the other 10 computer-based colonoscopy simulator measurements for which data were analyzable. The computer-based colonoscopy simulator provides a favorable degree of virtual realism with regard to visual simulation and colonoscope mechanics, although the "cases" were regarded as considerably easier than actual colonoscopy. The computer-based colonoscopy simulator has only limited capability for distinguishing varying levels of competence at actual colonoscopy. These findings suggest that a study to determine the role of computer-based colonoscopy simulators in the curriculum of trainees is warranted. The computer-based colonoscopy simulator is intended to provide a realistic colonoscopic experience and feedback to operators regarding procedure skills. Advocates hope that computer-based colonoscopy simulators will enhance the mastery of colonoscopy by trainees. Before this hypothesis can be tested, the claims made for a simulator must be validated. The aims of this study were to answer the following: Does a computer-based colonoscopy simulator provide a "realistic" experience? Do computer-based colonoscopy simulators' performance parameters differentiate varying levels of experience?BACKGROUNDThe computer-based colonoscopy simulator is intended to provide a realistic colonoscopic experience and feedback to operators regarding procedure skills. Advocates hope that computer-based colonoscopy simulators will enhance the mastery of colonoscopy by trainees. Before this hypothesis can be tested, the claims made for a simulator must be validated. The aims of this study were to answer the following: Does a computer-based colonoscopy simulator provide a "realistic" experience? Do computer-based colonoscopy simulators' performance parameters differentiate varying levels of experience?Ten staff gastroenterologists, 6 gastroenterology fellows, and 6 residents each performed 2 computer-based colonoscopy simulator colonoscopies and performance parameters were recorded. Staff colonoscopists then completed a 6-item survey grading the "realism" of the simulation and procedure difficulty. Survey responses and performance scores were compared with the Wilcoxon rank-sum test.METHODSTen staff gastroenterologists, 6 gastroenterology fellows, and 6 residents each performed 2 computer-based colonoscopy simulator colonoscopies and performance parameters were recorded. Staff colonoscopists then completed a 6-item survey grading the "realism" of the simulation and procedure difficulty. Survey responses and performance scores were compared with the Wilcoxon rank-sum test.Faculty found the computer-based colonoscopy simulator experience to be realistic despite the "cases" being markedly easier than actual colonoscopy. The computer-based colonoscopy simulator distinguishes subjects according to endoscopic experience with 3 of its measured parameters (total procedure time, insertion time, time in "red-out"). No significant difference in the ability to distinguish among user types was found for the other 10 computer-based colonoscopy simulator measurements for which data were analyzable.RESULTSFaculty found the computer-based colonoscopy simulator experience to be realistic despite the "cases" being markedly easier than actual colonoscopy. The computer-based colonoscopy simulator distinguishes subjects according to endoscopic experience with 3 of its measured parameters (total procedure time, insertion time, time in "red-out"). No significant difference in the ability to distinguish among user types was found for the other 10 computer-based colonoscopy simulator measurements for which data were analyzable.The computer-based colonoscopy simulator provides a favorable degree of virtual realism with regard to visual simulation and colonoscope mechanics, although the "cases" were regarded as considerably easier than actual colonoscopy. The computer-based colonoscopy simulator has only limited capability for distinguishing varying levels of competence at actual colonoscopy. These findings suggest that a study to determine the role of computer-based colonoscopy simulators in the curriculum of trainees is warranted.CONCLUSIONThe computer-based colonoscopy simulator provides a favorable degree of virtual realism with regard to visual simulation and colonoscope mechanics, although the "cases" were regarded as considerably easier than actual colonoscopy. The computer-based colonoscopy simulator has only limited capability for distinguishing varying levels of competence at actual colonoscopy. These findings suggest that a study to determine the role of computer-based colonoscopy simulators in the curriculum of trainees is warranted. |
Author | Sedlack, Robert E. Kolars, Joseph C. |
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Cites_doi | 10.1055/s-2000-8092 10.1016/S0016-5107(01)80074-2 10.1097/00001888-200207000-00041 10.1055/s-2000-649 10.1055/s-2000-8089 10.1055/s-2000-8091 |
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Keywords | Human Biomedical data processing Digestive system Colonoscopy Dragging Endoscopy Computer system Simulator Occupational training |
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References | Ferlitsch, Glauninger, Gupper, Schillinger, Haefner, Gangl (bib6) 2001; 53 Williams, Saunders, Bladen (bib2) 2000; 32 Datta, Mandalia, Mackay, Darzi (bib5) 2001; 48 Adamsen (bib3) 2000; 32 Sedlack, Kolars (bib7) 2002; 77 O'Mahony, Naylor, Axon (bib1) 2000; 32 Aabakken, Adamsen, Kruse (bib4) 2000; 32 Sedlack (10.1067/mge.2003.81_bib7) 2002; 77 Williams (10.1067/mge.2003.81_bib2) 2000; 32 O'Mahony (10.1067/mge.2003.81_bib1) 2000; 32 Adamsen (10.1067/mge.2003.81_bib3) 2000; 32 Ferlitsch (10.1067/mge.2003.81_bib6) 2001; 53 Datta (10.1067/mge.2003.81_bib5) 2001; 48 Aabakken (10.1067/mge.2003.81_bib4) 2000; 32 |
References_xml | – volume: 32 start-page: 911 year: 2000 end-page: 913 ident: bib4 article-title: Performance of a colonoscopy simulator: experience from a hands on course publication-title: Endoscopy – volume: 53 start-page: AB78 year: 2001 ident: bib6 article-title: Virtual endoscopy simulation for training of gastrointestinal endoscopy [abstract] publication-title: Gastrointest Endosc – volume: 32 start-page: 483 year: 2000 end-page: 488 ident: bib1 article-title: Quality assurance in gastrointestinal endoscopy publication-title: Endoscopy – volume: 32 start-page: 901 year: 2000 end-page: 905 ident: bib2 article-title: Development of colonoscopy teaching simulation publication-title: Endoscopy – volume: 77 start-page: 750 year: 2002 end-page: 751 ident: bib7 article-title: Development of a colonoscopy curriculum and performance based assessment criteria on a computer-based endoscopy simulator publication-title: Acad Med – volume: 32 start-page: 895 year: 2000 end-page: 897 ident: bib3 article-title: Simulators and gastrointestinal endoscopy training publication-title: Endoscopy – volume: 48 start-page: A97 year: 2001 end-page: A98 ident: bib5 article-title: Evaluation and validation of a virtual reality based flexible sigmoidoscopy trainer, [abstract] publication-title: Gut – volume: 32 start-page: 911 year: 2000 ident: 10.1067/mge.2003.81_bib4 article-title: Performance of a colonoscopy simulator: experience from a hands on course publication-title: Endoscopy doi: 10.1055/s-2000-8092 – volume: 53 start-page: AB78 year: 2001 ident: 10.1067/mge.2003.81_bib6 article-title: Virtual endoscopy simulation for training of gastrointestinal endoscopy [abstract] publication-title: Gastrointest Endosc doi: 10.1016/S0016-5107(01)80074-2 – volume: 77 start-page: 750 year: 2002 ident: 10.1067/mge.2003.81_bib7 article-title: Development of a colonoscopy curriculum and performance based assessment criteria on a computer-based endoscopy simulator publication-title: Acad Med doi: 10.1097/00001888-200207000-00041 – volume: 32 start-page: 483 year: 2000 ident: 10.1067/mge.2003.81_bib1 article-title: Quality assurance in gastrointestinal endoscopy publication-title: Endoscopy doi: 10.1055/s-2000-649 – volume: 32 start-page: 901 year: 2000 ident: 10.1067/mge.2003.81_bib2 article-title: Development of colonoscopy teaching simulation publication-title: Endoscopy doi: 10.1055/s-2000-8089 – volume: 32 start-page: 895 year: 2000 ident: 10.1067/mge.2003.81_bib3 article-title: Simulators and gastrointestinal endoscopy training publication-title: Endoscopy doi: 10.1055/s-2000-8091 – volume: 48 start-page: A97 year: 2001 ident: 10.1067/mge.2003.81_bib5 article-title: Evaluation and validation of a virtual reality based flexible sigmoidoscopy trainer, [abstract] publication-title: Gut |
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Snippet | Background The computer-based colonoscopy simulator is intended to provide a realistic colonoscopic experience and feedback to operators regarding procedure... The computer-based colonoscopy simulator is intended to provide a realistic colonoscopic experience and feedback to operators regarding procedure skills.... |
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SubjectTerms | Biological and medical sciences Clinical Competence Colonoscopy - methods Computer Simulation Diagnosis, Computer-Assisted - methods Education, Medical, Continuing Educational Technology Endoscopy Female Gastroenterology - education Gastroenterology - methods Humans Internship and Residency Investigative techniques, diagnostic techniques (general aspects) Male Medical sciences Medical Staff, Hospital Miscellaneous. Technology Sensitivity and Specificity User-Computer Interface |
Title | Validation of a computer-based colonoscopy simulator |
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