Validation of a computer-based colonoscopy simulator
Background The computer-based colonoscopy simulator is intended to provide a realistic colonoscopic experience and feedback to operators regarding procedure skills. Advocates hope that computer-based colonoscopy simulators will enhance the mastery of colonoscopy by trainees. Before this hypothesis c...
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Published in | Gastrointestinal endoscopy Vol. 57; no. 2; pp. 214 - 218 |
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Main Authors | , |
Format | Journal Article |
Language | English |
Published |
New York, NY
Mosby, Inc
01.02.2003
Elsevier |
Subjects | |
Online Access | Get full text |
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Summary: | Background The computer-based colonoscopy simulator is intended to provide a realistic colonoscopic experience and feedback to operators regarding procedure skills. Advocates hope that computer-based colonoscopy simulators will enhance the mastery of colonoscopy by trainees. Before this hypothesis can be tested, the calims made for a simulator must be validated. The aims of this study were to answer the following: Does a computer-based colonoscopy simulator provide a “realistic” experience? Do computer-based colonoscopy simulators' performance parameters differentiate varying levels of experience?
Methods: Ten staff gastroenterologists, 6 gastroenterology fellows, and 6 residents each performed 2 computer-based colonoscopy simulator colonoscopies and performance parameters were recorded. Staff colonoscopists then completed a 6-item survey grading the “realism” of the simulation and procedure difficulty. Survey responses and performance scores were compared with the Wilcoxon rank-sum test.
Results: Faculty found the computer-based colonoscopy simulator experience to be realistic despite the “cases” being markedly easier than actual colonoscopy. The computer-based colonoscopy simulator distinguishes subjects according to endoscopic experience with 3 of its measured parameters (total procedure time, insertion time, time in “red-out”). No significant difference in the ability to distinguish among user types was found for the other 10 computer-based colonoscopy simulator measurements for which data were analyzable.
Conclusion: The computer-based colonoscopy simulator provides a favorable degree of virtual realism with regard to visual simulation and colonoscope mechanics, although the “cases” were regarded as considerably easier than actual colonoscopy. The computer-based colonoscopy simulator has only limited capability for distinguishing varying levels of competence at actual colonoscopy. These findings suggest that a study to determine the role of computer-based colonoscopy simulators in the curriculum of trainees is warranted. (Gastrointest Endosc 2003;57:214-8.) |
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Bibliography: | ObjectType-Article-1 SourceType-Scholarly Journals-1 ObjectType-Feature-2 content type line 23 ObjectType-Undefined-3 |
ISSN: | 0016-5107 1097-6779 |
DOI: | 10.1067/mge.2003.81 |