Collaborative Game-play as a Site for Participation and Situated Learning of a Second Language
This paper addresses additional language learning as rooted in participation in the social activity of collaborative game-play. Building on a social-interactional view of learning, it analyses some of the detailed practices through which players attend to a video game as the material and semiotic st...
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Published in | Scandinavian journal of educational research Vol. 53; no. 2; pp. 167 - 183 |
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Main Authors | , |
Format | Journal Article |
Language | English |
Published |
Routledge
01.04.2009
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Subjects | |
Online Access | Get full text |
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