Legion: Lessons Learned Building a Grid Operating System
Legion was the first integrated grid middleware architected from first principles to address the complexity of grid environments. Just as a traditional operating system provides an abstract interface to the underlying physical resources of a machine, Legion was designed to provide a powerful virtual...
Saved in:
Published in | Proceedings of the IEEE Vol. 93; no. 3; pp. 589 - 603 |
---|---|
Main Authors | , |
Format | Journal Article |
Language | English |
Published |
New York
IEEE
01.03.2005
The Institute of Electrical and Electronics Engineers, Inc. (IEEE) |
Subjects | |
Online Access | Get full text |
Cover
Loading…
Summary: | Legion was the first integrated grid middleware architected from first principles to address the complexity of grid environments. Just as a traditional operating system provides an abstract interface to the underlying physical resources of a machine, Legion was designed to provide a powerful virtual machine interface layered over the distributed, heterogeneous, autonomous, and fault-prone physical and logical resources that constitute a grid. We believe that without a solid, integrated, operating system-like grid middleware, grids will fail to cross the chasm from bleeding-edge supercomputing users to more mainstream computing. This work provides an overview of the architectural principles that drove Legion, a high-level description of the system with complete references to more detailed explanations, and the history of Legion from first inception in August 1993 through commercialization. We present a number of important lessons, both technical and sociological, learned during the course of developing and deploying Legion. |
---|---|
Bibliography: | ObjectType-Article-1 SourceType-Scholarly Journals-1 ObjectType-Feature-2 content type line 23 ObjectType-Article-2 ObjectType-Feature-1 |
ISSN: | 0018-9219 1558-2256 |
DOI: | 10.1109/JPROC.2004.842764 |