Learning and equilibrium as useful approximations: Accuracy of prediction on randomly selected constant sum games

There is a good deal of miscommunication among experimenters and theorists about how to evaluate a theory that can be rejected by sufficient data, but may nevertheless be a useful approximation. A standard experimental design reports whether a general theory can be rejected on an informative test ca...

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Bibliographic Details
Published inEconomic theory Vol. 33; no. 1; pp. 29 - 51
Main Authors Erev, Ido, Roth, Alvin E., Slonim, Robert L., Barron, Greg
Format Journal Article
LanguageEnglish
Published Heidelberg Springer 01.10.2007
Springer Nature B.V
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Summary:There is a good deal of miscommunication among experimenters and theorists about how to evaluate a theory that can be rejected by sufficient data, but may nevertheless be a useful approximation. A standard experimental design reports whether a general theory can be rejected on an informative test case. This paper, in contrast, reports an experiment designed to meaningfully pose the question: "how good an approximation does a theory provide on average." It focuses on a class of randomly selected games, and estimates how many pairs of experimental subjects would have to be observed playing a previously unexamined game before the mean of the experimental observations would provide a better prediction than the theory about the behavior of a new pair of subjects playing this game. We call this quantity the model's equivalent number of observations, and explore its properties.
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ISSN:0938-2259
1432-0479
DOI:10.1007/s00199-007-0214-y