A simple algorithm for generating spectrally colored, non-Gaussian signals
This work describes a simple method for generating signals conforming to a stationary random process for which the practitioner specifies both the power spectral density function and the marginal probability density function. The general approach is to first create a Gaussian random process with the...
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Published in | Probabilistic engineering mechanics Vol. 25; no. 3; pp. 315 - 322 |
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Main Authors | , , , |
Format | Journal Article |
Language | English |
Published |
Oxford
Elsevier Ltd
01.07.2010
Elsevier |
Subjects | |
Online Access | Get full text |
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Summary: | This work describes a simple method for generating signals conforming to a stationary random process for which the practitioner specifies both the power spectral density function and the marginal probability density function. The general approach is to first create a Gaussian random process with the appropriate spectral density and then apply a memoryless nonlinear transformation to achieve the desired marginal density. The transformation is not specified
a priori but rather is simulated via an iterative “shuffling” procedure. The method is very simple to implement and yields results that are comparable to some of the more complicated methods. |
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Bibliography: | ObjectType-Article-2 SourceType-Scholarly Journals-1 ObjectType-Feature-1 content type line 23 |
ISSN: | 0266-8920 1878-4275 |
DOI: | 10.1016/j.probengmech.2010.01.005 |