A Framework for the Use of Immersive Virtual Reality in Learning Environments

Immersive Virtual Reality (iVR) technologies can enrich teaching and learning environments, but their use is often technology-driven and instructional con-cepts are missing. The design of iVR-technology-supported learning environ-ments should base on both, an evidence-based educational model as well...

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Bibliographic Details
Published inInternational journal of emerging technologies in learning Vol. 15; no. 24; p. 208
Main Authors Mulders, Miriam, Buchner, Josef, Kerres, Michael
Format Journal Article
LanguageEnglish
Published Vienna International Association of Online Engineering (IAOE) 01.01.2020
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Summary:Immersive Virtual Reality (iVR) technologies can enrich teaching and learning environments, but their use is often technology-driven and instructional con-cepts are missing. The design of iVR-technology-supported learning environ-ments should base on both, an evidence-based educational model as well as on features specific to iVR. Therefore, the article provides a framework for the use of iVR in learning environments based on the Cognitive Theory of Multi-media Learning (CTML). It outlines how iVR learning environments could and should be designed based on current knowledge from research on Multimedia Learning.
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ISSN:1863-0383
1863-0383
DOI:10.3991/ijet.v15i24.16615