Evaluating the effect of diffuse light on photometric stereo reconstruction
Photometric stereo surface reconstruction requires each input image to be associated with a particular 3D illumination vector. This signifies that the subject should be illuminated in turn by various directional illumination sources. In real life, this directionality may be reduced by ambient illumi...
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Published in | Machine vision and applications Vol. 25; no. 1; pp. 199 - 210 |
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Main Authors | , |
Format | Journal Article |
Language | English |
Published |
Berlin/Heidelberg
Springer Berlin Heidelberg
01.01.2014
Springer Springer Nature B.V |
Subjects | |
Online Access | Get full text |
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Summary: | Photometric stereo surface reconstruction requires each input image to be associated with a particular 3D illumination vector. This signifies that the subject should be illuminated in turn by various directional illumination sources. In real life, this directionality may be reduced by ambient illumination, which is typically present as a diffuse component of the incident light. This work assesses the photometric stereo reconstruction quality for various ratios of ambient to directional illuminance and provides a reference for the robustness of photometric stereo with respect to that illuminance ratio. In our analysis, we focus on the face reconstruction application of photometric stereo, as faces are convex objects with rich surface variation, thus providing a suitable platform for photometric stereo reconstruction quality evaluation. Results demonstrate that photometric stereo renders realistic reconstructions of the given surface for ambient illuminance as high as nine times the illuminance of the directional light component. |
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Bibliography: | ObjectType-Article-1 SourceType-Scholarly Journals-1 ObjectType-Feature-2 content type line 14 ObjectType-Article-2 ObjectType-Feature-1 content type line 23 |
ISSN: | 0932-8092 1432-1769 |
DOI: | 10.1007/s00138-013-0507-z |