Parallel alpha-beta algorithm on the GPU
In the paper we present the parallel implementation of the alpha-beta algorithm running on the graphics processing unit (GPU). We compare the speed of the parallel player with the standard serial one using the game of reversi with boards of different sizes. We show that for small boards the level of...
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Published in | Journal of computing and information technology Vol. 19; no. 4; pp. 571 - 576 |
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Main Authors | , |
Format | Conference Proceeding Journal Article Paper |
Language | English |
Published |
IEEE
01.12.2011
Sveuciliste U Zagrebu Fakultet elektrotehnike i računarstva Sveučilišta u Zagrebu |
Subjects | |
Online Access | Get full text |
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Summary: | In the paper we present the parallel implementation of the alpha-beta algorithm running on the graphics processing unit (GPU). We compare the speed of the parallel player with the standard serial one using the game of reversi with boards of different sizes. We show that for small boards the level of available parallelism is insufficient for efficient GPU utilization but for larger boards substantial speed-ups can be achieved on the GPU. The results indicate that the GPU-based alpha-beta implementation would be advantageous for similar games of higher computational complexity (e.g. hex and go) in their standard form. |
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Bibliography: | 77340 |
ISBN: | 1612848974 9781612848976 |
ISSN: | 1330-1012 1330-1136 1846-3908 |
DOI: | 10.2498/cit.1002029 |