An RBF-Based Reparameterization Method for Constrained Texture Mapping

Texture mapping has long been used in computer graphics to enhance the realism of virtual scenes. However, to match the 3D model feature points with the corresponding pixels in a texture image, surface parameterization must satisfy specific positional constraints. However, despite numerous research...

Full description

Saved in:
Bibliographic Details
Published inIEEE transactions on visualization and computer graphics Vol. 18; no. 7; pp. 1115 - 1124
Main Authors Hongchuan Yu, Tong-Yee Lee, I-Cheng Yeh, Xiaosong Yang, Wenxi Li, Zhang, J. J.
Format Journal Article
LanguageEnglish
Published United States IEEE 01.07.2012
The Institute of Electrical and Electronics Engineers, Inc. (IEEE)
Subjects
Online AccessGet full text

Cover

Loading…