Arrays, numeration systems and Frankenstein games

We define an infinite array A of nonnegative integers based on a linear recurrence, whose second row provides basis elements of an exotic ternary numeration system. Using the numeration system we explore many properties of A . Further, we propose and analyze a family Frankenstein of 2-player pebblin...

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Bibliographic Details
Published inTheoretical computer science Vol. 282; no. 2; pp. 271 - 284
Main Author Fraenkel, Aviezri S.
Format Journal Article Conference Proceeding
LanguageEnglish
Published Amsterdam Elsevier B.V 10.06.2002
Elsevier
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Summary:We define an infinite array A of nonnegative integers based on a linear recurrence, whose second row provides basis elements of an exotic ternary numeration system. Using the numeration system we explore many properties of A . Further, we propose and analyze a family Frankenstein of 2-player pebbling games played on a semi-infinite strip, and present a winning strategy based on certain subarrays of A . Though the strategy looks easy, it is actually computationally hard. The numeration system is then used to decide whether the family has an efficient strategy or not.
Bibliography:ObjectType-Article-2
SourceType-Scholarly Journals-1
ObjectType-Feature-1
content type line 23
ISSN:0304-3975
1879-2294
DOI:10.1016/S0304-3975(01)00070-6