Arrays, numeration systems and Frankenstein games
We define an infinite array A of nonnegative integers based on a linear recurrence, whose second row provides basis elements of an exotic ternary numeration system. Using the numeration system we explore many properties of A . Further, we propose and analyze a family Frankenstein of 2-player pebblin...
Saved in:
Published in | Theoretical computer science Vol. 282; no. 2; pp. 271 - 284 |
---|---|
Main Author | |
Format | Journal Article Conference Proceeding |
Language | English |
Published |
Amsterdam
Elsevier B.V
10.06.2002
Elsevier |
Subjects | |
Online Access | Get full text |
Cover
Loading…
Summary: | We define an infinite array
A
of nonnegative integers based on a linear recurrence, whose second row provides basis elements of an exotic ternary numeration system. Using the numeration system we explore many properties of
A
. Further, we propose and analyze a family
Frankenstein of 2-player pebbling games played on a semi-infinite strip, and present a winning strategy based on certain subarrays of
A
. Though the strategy looks easy, it is actually computationally hard. The numeration system is then used to decide whether the family has an efficient strategy or not. |
---|---|
Bibliography: | ObjectType-Article-2 SourceType-Scholarly Journals-1 ObjectType-Feature-1 content type line 23 |
ISSN: | 0304-3975 1879-2294 |
DOI: | 10.1016/S0304-3975(01)00070-6 |