Adaptive Bas-relief Generation from 3D Object under Illumination

Bas‐relief is designed to provide 3D perception for the viewers under illumination. For the problem of bas‐relief generation from 3D object, most existing methods ignore the influence of illumination on bas‐relief appearance. In this paper, we propose a novel method that adaptively generate bas‐reli...

Full description

Saved in:
Bibliographic Details
Published inComputer graphics forum Vol. 35; no. 7; pp. 311 - 321
Main Authors Zhang, Yu-Wei, Zhang, Caiming, Wang, Wenping, Chen, Yanzhao
Format Journal Article
LanguageEnglish
Published Oxford Blackwell Publishing Ltd 01.10.2016
Subjects
Online AccessGet full text

Cover

Loading…
More Information
Summary:Bas‐relief is designed to provide 3D perception for the viewers under illumination. For the problem of bas‐relief generation from 3D object, most existing methods ignore the influence of illumination on bas‐relief appearance. In this paper, we propose a novel method that adaptively generate bas‐reliefs with respect to illumination conditions. Given a 3D object and its target appearance, our method finds an adaptive surface that preserves the appearance of the input. We validate our approach through a variety of applications. Experimental results indicate that the proposed approach is effective in producing bas‐reliefs with desired appearance under illumination.
Bibliography:istex:2677F3D52F7FC1D2C726E81535BA96291989A77E
ArticleID:CGF13028
ark:/67375/WNG-JTCN2QPV-6
ObjectType-Article-1
SourceType-Scholarly Journals-1
ObjectType-Feature-2
content type line 23
ISSN:0167-7055
1467-8659
DOI:10.1111/cgf.13028