Interactive paper tearing

We propose an efficient method to model paper tearing in the context of interactive modeling. The method uses geometrical information to automatically detect potential starting points of tears. We further introduce a new hybrid geometrical and physical‐based method to compute the trajectory of tears...

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Bibliographic Details
Published inComputer graphics forum Vol. 36; no. 2; pp. 95 - 106
Main Authors Schreck, Camille, Rohmer, Damien, Hahmann, Stefanie
Format Journal Article
LanguageEnglish
Published Oxford Blackwell Publishing Ltd 01.05.2017
Wiley
SeriesProceedings of Eurographics
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Summary:We propose an efficient method to model paper tearing in the context of interactive modeling. The method uses geometrical information to automatically detect potential starting points of tears. We further introduce a new hybrid geometrical and physical‐based method to compute the trajectory of tears while procedurally synthesizing high resolution details of the tearing path using a texture based approach. The results obtained are compared with real paper and with previous studies on the expected geometric paths of paper that tears.
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ISSN:0167-7055
1467-8659
DOI:10.1111/cgf.13110