Learning computer programming: Implementing a fractal in a Turing Machine

It is common to start a course on computer programming logic by teaching the algorithm concept from the point of view of natural languages, but in a schematic way. In this sense we note that the students have difficulties in understanding and implementation of the problems proposed by the teacher. T...

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Bibliographic Details
Published inComputers and education Vol. 55; no. 2; pp. 767 - 776
Main Authors Pereira, Hernane B. de B., Zebende, Gilney F., Moret, Marcelo A.
Format Journal Article
LanguageEnglish
Published Elsevier Ltd 01.09.2010
Elsevier
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Summary:It is common to start a course on computer programming logic by teaching the algorithm concept from the point of view of natural languages, but in a schematic way. In this sense we note that the students have difficulties in understanding and implementation of the problems proposed by the teacher. The main idea of this paper is to show that the logical reasoning of computer programming students can be efficiently developed by using at the same time Turing Machine, cellular automata (Wolfram rule) and fractals theory via Problem-Based Learning (PBL). The results indicate that this approach is useful, but the teacher needs introducing, in an interdisciplinary context, the simple theory of cellular automata and the fractals before the problem implementation.
Bibliography:ObjectType-Article-2
SourceType-Scholarly Journals-1
ObjectType-Feature-1
content type line 23
ISSN:0360-1315
1873-782X
DOI:10.1016/j.compedu.2010.03.009