Using problem-based learning to increase computer self-efficacy in Taiwanese students
In Taiwan, teaching focuses around lecturing, with students having little opportunity to interact with each other. Problem-based learning (PBL) is a means of instruction where students learn the subject by being active participants in the pedagogical process, with the emphasis on problem-solving. In...
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Published in | Interactive learning environments Vol. 25; no. 3; pp. 329 - 342 |
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Main Authors | , |
Format | Journal Article |
Language | English |
Published |
Abingdon
Routledge
03.04.2017
Taylor & Francis Ltd |
Subjects | |
Online Access | Get full text |
ISSN | 1049-4820 1744-5191 |
DOI | 10.1080/10494820.2015.1127818 |
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Summary: | In Taiwan, teaching focuses around lecturing, with students having little opportunity to interact with each other. Problem-based learning (PBL) is a means of instruction where students learn the subject by being active participants in the pedagogical process, with the emphasis on problem-solving. In this study, the authors investigated whether PBL would enhance self-efficacy better than common lecturing with children who had little access to technology outside of school. Two sixth-grade computer classes, both with 32 students in each and both located in the mountainous regions of eastern Taiwan, served as participants. A quasi-experimental, non-equivalent control group design was used with one class utilizing PBL principles, while the other used traditional lecturing. A pre-/posttest was administered, using the General Self-Efficacy Scale with data analysis employing the Mann-Whitney test and Pearson Goodness-of-Fit. The results indicated that PBL is superior to lecturing, with respect to an increase in computer self-efficacy. |
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Bibliography: | SourceType-Scholarly Journals-1 ObjectType-Feature-1 content type line 14 |
ISSN: | 1049-4820 1744-5191 |
DOI: | 10.1080/10494820.2015.1127818 |