Generic Properties of First-Order Mean Field Games
We consider a class of deterministic mean field games, where the state associated with each player evolves according to an ODE which is linear w.r.t. the control. Existence, uniqueness, and stability of solutions are studied from the point of view of generic theory. Within a suitable topological spa...
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Published in | Dynamic games and applications Vol. 13; no. 3; pp. 750 - 782 |
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Main Authors | , |
Format | Journal Article |
Language | English |
Published |
New York
Springer US
01.09.2023
Springer Nature B.V |
Subjects | |
Online Access | Get full text |
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Summary: | We consider a class of deterministic mean field games, where the state associated with each player evolves according to an ODE which is linear w.r.t. the control. Existence, uniqueness, and stability of solutions are studied from the point of view of generic theory. Within a suitable topological space of dynamics and cost functionals, we prove that, for “nearly all” mean field games (in the Baire category sense) the best reply map is single-valued for a.e. player. As a consequence, the mean field game admits a strong (not randomized) solution. Examples are given of open sets of games admitting a single solution, and other open sets admitting multiple solutions. Further examples show the existence of an open set of MFG having a unique solution which is asymptotically stable w.r.t. the best reply map, and another open set of MFG having a unique solution which is unstable. We conclude with an example of a MFG with terminal constraints which does not have any solution, not even in the mild sense with randomized strategies. |
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ISSN: | 2153-0785 2153-0793 |
DOI: | 10.1007/s13235-022-00487-3 |