Cell Broadband Engine Architecture and its first implementation—A performance view
The Cell Broadband Engine (Cell/B.E.) processor is the first implementation of the Cell Broadband Engine Architecture (CBEA), developed jointly by Sony, Toshiba, and IBM. In addition to use of the Cell/B.E. processor in the Sony Computer Entertainment PLAYSTATION 3 system, there is much interest in...
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Published in | IBM journal of research and development Vol. 51; no. 5; pp. 559 - 572 |
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Main Authors | , , , |
Format | Journal Article |
Language | English |
Published |
Armonk
International Business Machines Corporation
01.09.2007
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Subjects | |
Online Access | Get full text |
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Summary: | The Cell Broadband Engine (Cell/B.E.) processor is the first implementation of the Cell Broadband Engine Architecture (CBEA), developed jointly by Sony, Toshiba, and IBM. In addition to use of the Cell/B.E. processor in the Sony Computer Entertainment PLAYSTATION 3 system, there is much interest in using it for workstations, media-rich electronics devices, and video and image processing systems. The Cell/B.E. processor includes one PowerPC processor element (PPE) and eight synergistic processor elements (SPEs). The CBEA is designed to be well suited for a wide variety of programming models, and it allows for partitioning of work between the PPE and the eight SPEs. In this paper we show that the Cell/B.E. processor can outperform other modern processors by approximately an order of magnitude and by even more in some cases. |
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Bibliography: | ObjectType-Article-2 SourceType-Scholarly Journals-1 ObjectType-Feature-1 content type line 23 |
ISSN: | 0018-8646 0018-8646 2151-8556 |
DOI: | 10.1147/rd.515.0559 |