Spatial-Random-Access-Enabled Video Coding for Interactive Virtual Pan/Tilt/Zoom Functionality

High-spatial-resolution videos offer the possibility of viewing an arbitrary region-of-interest (RoI) interactively. Zoom functionality enables watching high-resolution content even on displays of lower spatial resolution. If arbitrary regions corresponding to arbitrary zoom factors can be served to...

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Bibliographic Details
Published inIEEE transactions on circuits and systems for video technology Vol. 21; no. 5; pp. 577 - 588
Main Authors Mavlankar, A, Girod, B
Format Journal Article
LanguageEnglish
Published New York, NY IEEE 01.05.2011
Institute of Electrical and Electronics Engineers
The Institute of Electrical and Electronics Engineers, Inc. (IEEE)
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Summary:High-spatial-resolution videos offer the possibility of viewing an arbitrary region-of-interest (RoI) interactively. Zoom functionality enables watching high-resolution content even on displays of lower spatial resolution. If arbitrary regions corresponding to arbitrary zoom factors can be served to the user, the transmission and/or decoding of the entire high-spatial-resolution video can be avoided. Moreover, if the video content can be encoded such that arbitrary RoIs corresponding to different zoom factors can be simply extracted from the compressed bitstream, we can avoid dedicated video encoding for each user. We propose such a video coding scheme that is vital in allowing the system to scale to large numbers of remote users as well as to encode and store the content for subsequent repeated playback. Apart from generating a multi-resolution representation, our coding scheme uses P slices from H.264/AVC. We study the tradeoff in the choice of slice size. A larger slice size enables higher coding efficiency for representing the entire scene but increases the number of pixels that have to be transmitted. The optimal slice size achieves the best tradeoff and minimizes the expected transmission bitrate. Experimental results confirm the optimality of our predicted slice size for various test cases. Furthermore, we propose an improvement based on background extraction and long-term memory motion-compensated prediction. Experiments indicate up to 85% bitrate reduction while retaining efficient random access capability.
Bibliography:ObjectType-Article-2
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ISSN:1051-8215
1558-2205
DOI:10.1109/TCSVT.2011.2129170