Visualizing Objects with Mirrors
We present an automatic camera and mirrors placement method for visualizing 3D scenes such that complete and nonredundant visibility is guaranteed, as well as highest image resolution. We provide algorithms and geometries for optimal object‐independent mirrors and viewpoint placement for all objects...
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Published in | Computer graphics forum Vol. 23; no. 2; pp. 157 - 166 |
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Main Authors | , , , , |
Format | Journal Article |
Language | English |
Published |
9600 Garsington Road , Oxford , OX4 2DQ , UK
Blackwell Publishing Ltd
01.06.2004
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Subjects | |
Online Access | Get full text |
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Summary: | We present an automatic camera and mirrors placement method for visualizing 3D scenes such that complete and nonredundant visibility is guaranteed, as well as highest image resolution. We provide algorithms and geometries for optimal object‐independent mirrors and viewpoint placement for all objects in a specific class. We also briefly consider object‐dependent algorithmic problems, where mirrors and viewpoints are positioned as a function of the object. |
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Bibliography: | ark:/67375/WNG-J2GPSKGJ-D ArticleID:CGF749 istex:3EAC14F28F281E34AEEE66B436C5D01488230BAE ObjectType-Article-2 SourceType-Scholarly Journals-1 ObjectType-Feature-1 content type line 23 |
ISSN: | 0167-7055 1467-8659 |
DOI: | 10.1111/j.1467-8659.2004.00749.x |