SAniHead: Sketching Animal-Like 3D Character Heads Using a View-Surface Collaborative Mesh Generative Network

In the game and film industries, modeling 3D heads plays a very important role in designing characters. Although human head modeling has been researched for a long time, few works have focused on animal-like heads, which are of more diverse shapes and richer geometric details. In this article, we pr...

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Published inIEEE transactions on visualization and computer graphics Vol. 28; no. 6; pp. 2415 - 2429
Main Authors Du, Dong, Han, Xiaoguang, Fu, Hongbo, Wu, Feiyang, Yu, Yizhou, Cui, Shuguang, Liu, Ligang
Format Journal Article
LanguageEnglish
Published United States IEEE 01.06.2022
The Institute of Electrical and Electronics Engineers, Inc. (IEEE)
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Summary:In the game and film industries, modeling 3D heads plays a very important role in designing characters. Although human head modeling has been researched for a long time, few works have focused on animal-like heads, which are of more diverse shapes and richer geometric details. In this article, we present SAniHead , an interactive system for creating animal-like heads with a mesh representation from dual-view sketches. Our core technical contribution is a view-surface collaborative mesh generative network. Initially, a graph convolutional neural network (GCNN) is trained to learn the deformation of a template mesh to fit the shape of sketches, giving rise to a coarse model. It is then projected into vertex maps where image-to-image translation networks are performed for detail inference. After back-projecting the inferred details onto the meshed surface, a new GCNN is trained for further detail refinement. The modules of view-based detail inference and surface-based detail refinement are conducted in an alternating cascaded fashion, collaboratively improving the model. A refinement sketching interface is also implemented to support direct mesh manipulation. Experimental results show the superiority of our approach and the usability of our interactive system. Our work also contributes a 3D animal head dataset with corresponding line drawings.
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ISSN:1077-2626
1941-0506
1941-0506
DOI:10.1109/TVCG.2020.3030330