Choose Your Own Research Adventure: An Asynchronous Tutorial to Address “Research as Inquiry”

The Framework for Information Literacy for Higher Education posits that the practice of asking questions in order to deepen inquiry and understanding is a key element of information literacy. While the “Research as Inquiry” frame is teachable in library instruction, it can be difficult to scale. Pop...

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Bibliographic Details
Published inCommunications in information literacy Vol. 18; no. 1; pp. 56 - 71
Main Authors Brinkman, Stacey, Hilton, Samantha
Format Journal Article
LanguageEnglish
Published Tulsa Communications in Information Literacy 01.01.2024
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ISSN1933-5954
1933-5954
DOI10.15760/comminfolit.2024.18.1.4

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Summary:The Framework for Information Literacy for Higher Education posits that the practice of asking questions in order to deepen inquiry and understanding is a key element of information literacy. While the “Research as Inquiry” frame is teachable in library instruction, it can be difficult to scale. Popular instructional design software tends to present information in linear formats that can limit how students understand the iterative nature of research. This article presents an attempt at an asynchronous tutorial that overcomes this limitation of medium and that presents “Research as Inquiry” through an iterative and question-based online game. We discuss the development, implementation, and assessment of the tutorial, as well as issues of sustainability and scale.
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ISSN:1933-5954
1933-5954
DOI:10.15760/comminfolit.2024.18.1.4