Efficient image reconstruction for point-based and line-based rendering

We address the problem of an efficient image-space reconstruction of adaptively sampled scenes in the context of point-based and line-based graphics. The image-space reconstruction offers an advantageous time complexity compared to surface splatting techniques and, in fact, our improved GPU implemen...

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Bibliographic Details
Published inComputers & graphics Vol. 32; no. 2; pp. 189 - 203
Main Authors Marroquim, Ricardo, Kraus, Martin, Cavalcanti, Paulo Roma
Format Journal Article
LanguageEnglish
Published Elsevier Ltd 01.04.2008
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Summary:We address the problem of an efficient image-space reconstruction of adaptively sampled scenes in the context of point-based and line-based graphics. The image-space reconstruction offers an advantageous time complexity compared to surface splatting techniques and, in fact, our improved GPU implementation performs significantly better than splatting implementations for large point-based models. We discuss the integration of elliptical Gaussian weights for enhanced image quality and generalize the image-space reconstruction to line segments. Furthermore, we present solutions for the efficient combination of points, lines, and polygons in a single image.
ISSN:0097-8493
1873-7684
DOI:10.1016/j.cag.2008.01.011