Using Gaming Environments to Support Cross-Cultural Role-Play

Game-based simulations are being designed to portray the immersive experience of live role-play while providing a cost-effective, visually compelling, and easily accessible medium for military training. In this article, we discuss issues involved in using role-play for cultural training and describe...

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Bibliographic Details
Published inErgonomics in design Vol. 17; no. 3; pp. 14 - 19
Main Authors Pepe, Aaron A., Santarelli, Thomas P.
Format Journal Article
LanguageEnglish
Published Los Angeles, CA SAGE Publications 01.07.2009
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Summary:Game-based simulations are being designed to portray the immersive experience of live role-play while providing a cost-effective, visually compelling, and easily accessible medium for military training. In this article, we discuss issues involved in using role-play for cultural training and describe a pilot study comparing live role-play versus role-play in a recently developed simulation environment. Developers of training involving role-play should realize (a) the importance of proper preparation for all involved and (b) the significance of the game-based interface in allowing the user to be able to convey and appreciate the cultural and interpersonal aspects of the interaction.
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ISSN:1064-8046
2169-5083
DOI:10.1518/106480409X12487281472615