A Synthesis of 3-D Kabuki Face from Ancient 2-D Images Using Multilevel Radial Basis Function
A technique to synthesize a 3-D Kabuki face model from ancient images is proposed. Kabuki is a traditional Japanese theater art. Kabuki researchers can know some ancient information of Kabuki from the ancient 2-D images such as Ukiyo-e (Japanese drawing) and Kumadori images (Kabuki makeup). Compared...
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Published in | Journal of the Society for Art and Science Vol. 7; no. 1; pp. 14 - 21 |
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Main Authors | , , , |
Format | Journal Article |
Language | English |
Published |
The Society for Art and Science
2008
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Subjects | |
Online Access | Get full text |
ISSN | 1347-2267 1347-2267 |
DOI | 10.3756/artsci.7.14 |
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Summary: | A technique to synthesize a 3-D Kabuki face model from ancient images is proposed. Kabuki is a traditional Japanese theater art. Kabuki researchers can know some ancient information of Kabuki from the ancient 2-D images such as Ukiyo-e (Japanese drawing) and Kumadori images (Kabuki makeup). Compared with the real face images in photographs and paintings, the face images in Ukiyo-e and Kumadori images were distorted a little from the real face for art representation. Hence, it is necessary to synthesize a new 3-D face model between the 3-D real face original model and the 2-D images. A deformation technique is proposed for transforming 3-D real face original models according to the 2-D images, and a mapping algorithm is given to map the images onto the 3-D face shape model. To ensure balance between precision and smoothing of 3-D model deformations and mappings, the radial basis function (RBF) is developed and a multilevel RBF is proposed. This multilevel RBF solver can be used to deform the 3-D real face model as well as map the 2-D images onto the 3-D face model. Some experimental results are given to demonstrate the effect of this technique. |
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ISSN: | 1347-2267 1347-2267 |
DOI: | 10.3756/artsci.7.14 |