Decomposition of human motion into dynamics-based primitives with application to drawing tasks

Using tools from dynamical systems and systems identification, we develop a framework for the study of primitives for human motion, which we refer to as movemes. The objective is understanding human motion by decomposing it into a sequence of elementary building blocks that belong to a known alphabe...

Full description

Saved in:
Bibliographic Details
Published inAutomatica (Oxford) Vol. 39; no. 12; pp. 2085 - 2098
Main Authors Del Vecchio, Domitilla, Murray, Richard M., Perona, Pietro
Format Journal Article
LanguageEnglish
Published Oxford Elsevier Ltd 01.12.2003
Elsevier
Subjects
Online AccessGet full text

Cover

Loading…
More Information
Summary:Using tools from dynamical systems and systems identification, we develop a framework for the study of primitives for human motion, which we refer to as movemes. The objective is understanding human motion by decomposing it into a sequence of elementary building blocks that belong to a known alphabet of dynamical systems. We develop a segmentation and classification algorithm in order to reduce a complex activity into the sequence of movemes that have generated it. We test our ideas on data sampled from five human subjects who were drawing figures using a computer mouse. Our experiments show that we are able to distinguish between movemes and recognize them even when they take place in activities containing an unspecified number of movemes.
ISSN:0005-1098
1873-2836
DOI:10.1016/S0005-1098(03)00250-4